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Play Quake in Your Browser

id Software’s Quake games have a long history in the browser. Four versions are listed here: Quake’s free first episode, QuakeWorld, Quake II and Quake III Arena. Three have online multiplayer.

Every way to play Quake in your browser

Game Type Multiplayer Download Chromebook Where it runs Status
Quake III Arena (browser) by pieter.com, Q3JS Port Online Not measured Not tested Plays here Fan project
Quake (Episode 1) by Quake-SRP Port No Not measured Not tested On the developer’s site Official or open
Quake II by pieter.com Port Online Not measured Not tested Plays here Unofficial port
QuakeWorld by pieter.com Port Online Not measured Not tested Plays here Unofficial port

The Quake series

id Software released Quake in 1996, and it helped define the 3D first-person shooter with fully polygonal levels and monsters, fast movement and early internet deathmatch. QuakeWorld, a separate online client that made play over slow connections feel responsive, followed the same year. Quake II (1997) swapped dark fantasy for a war against the cybernetic Strogg, and Quake III Arena (1999) dropped the story campaign for arena multiplayer against other players or bots. Later entries include Quake 4 (2005) and Quake Champions (2017).

id later released the source code for the Quake, Quake II and Quake III engines, which is a big reason so many ports exist.

The browser versions listed here

All four are unofficial projects, not made or endorsed by id Software or Bethesda, and none is listed as needing your own game files.

  • Quake (Episode 1) is a Rust and WebAssembly port by Quake-SRP of the shareware first episode, which id released for free distribution. It opens on its own site in a new tab and is single-player only. It’s the one version here listed for phones and gamepads.
  • QuakeWorld plays on our page, from pieter.com. You choose a name and join the map the server is running, with up to eight players.
  • Quake II, also from pieter.com, plays on our page as online deathmatch on a shared server that holds up to eight players. The campaign isn’t listed.
  • Quake III Arena has two hosts, pieter.com and Q3JS, and both play on our page with online multiplayer. Solo play and gamepad input are listed alongside keyboard and mouse.

The shareware episode is the one marked as official or open in rights terms. The pieter.com QuakeWorld and Quake II are marked as ports that could be taken down at the rights holder’s request.

Tips for playing Quake in a browser

  • Shared servers depend on who is online. A quiet one may be empty, and if one is full, try again in a few minutes.
  • Click inside the game to capture your mouse, and press Esc to release it.
  • If aiming feels too fast or too slow, adjust mouse sensitivity in the game’s options.

Half-Life was built on a heavily modified Quake engine, and it has a browser page of its own. For more online games, see our multiplayer list.

Playing Quake in a browser: questions

Are these official id Software releases?

No. All four are unofficial fan or community projects, not made or endorsed by id Software or Bethesda. They’re free to open, and none is listed as needing your own game files.

Can I play Quake online in a browser?

Yes. QuakeWorld and Quake II run on shared servers that hold up to eight players, and both Quake III Arena hosts offer online multiplayer. The Quake Episode 1 port is single-player only.

Can I play Quake on a phone?

The Quake Episode 1 port runs on phones and supports a gamepad. QuakeWorld and Quake II are built for a keyboard and mouse on a computer, and phone support isn’t listed for Quake III Arena.

Quake is a trademark of id Software (ZeniMax Media). PlayGamesInBrowser is not affiliated with or endorsed by id Software (ZeniMax Media); the games listed here are independent projects unless marked Official.